Thruster 1.0 Released for GP2X!

Contact:  support@pocketdimension.com

Thruster is a fast paced cave flyer where the goal is to reach as high as you can without crashing while eroding the landscape with your thruster.  To do so you will need some fast reflexes and a good eye.


Featuring:
- Three different game modes
- Two difficulty levels
- High score tables with replay - You can watch previous games and see how the high scores were done.
- Beautiful backgrounds by Mentis and Mrpropre
- Three included ogg tracks with the ability to add any MOD, MP3 or OGG files to the tracklist.
- More than 2K particles in play at once

Installation:
Install all the files and folders in the directory of your choice.  Directory structure must remain intact.

How to play:
Fly as high as you can, erode the landscape with your thruster.
Joystick moves left/right, the more you push the faster your ship turns.
X/B/Right Trigger is the Thrust button.
Left Trigger is slowdown (slower turning speed, not thrust)
Select is pause.

Customization:
Add music in MOD, MP3 or OGG format to ./sounds
Make sure the filename isn't huge, max of 256 characters.

Credits:
Programming - ANDREW KEARNS
Music and Art - MICHAL WISNIOWSKI
Title Art - MRPROPRE

Thanks to the author of Spout who gave me the inspiration to make this game.  Thruster is 100% new code done originally to enter into the DCEmu contest, but unfortunately that contest was cancelled.  

Thanks also to all the testers who kept me going.


Simple DirectMedia Layer is used for the display handling. 
 Simple DirectMedia Layer
 http://www.libsdl.org/

SDL_mixer and Ogg Vorbis CODEC to play BGM/SE. 
 SDL_mixer 1.2
 http://www.libsdl.org/projects/SDL_mixer/
 Vorbis.com
 http://www.vorbis.com/
